1hand Magnus Guide
Path: Warrior>Infantryman>Knight>Magnus
Weapon: Dependes on you(you can only choose among these 3 tho: AXE for higher crit damage and crit rate, MACE for higher def, and SWORD for higher atk speed)
Basic Skill Combo: Rune Impact>Sonic Boom>Blunt Shield>Double Strike
PROs and CONs
A very good thing about 1Hand magnuses is that their PDEF and PATK is very balanced. 1Hand magnuses, like paladins, can achieve imba PDEF based on your equips. It is not true that 1hand magnuses are like nerfed paladins. To further support that, lemme ask those people who said that 1hand magnuses are inferior. So here's my question:
Q) Does PALADIN have higher PATK than MAGNUS?
A) Guess not. Because basically, PALADINS are meant for tanking.
I've also read a guide stating that 1HAND MAGNUS is inferior compared to 2HAND MAGNUS. Well again, in my humble opinion, that is not true. Yes, 2hand magnuses have high PATK but its def is relatively lower compared to 1hand magnuses. Another good thing about 1hand magnuses is that they can block an attack from an enemy. And btw, 1hand figthers have this skill called double strike which drains 412 HP of your enemy per second.
The only CON that i see in this class is that it is not that good in GW. But if you have the right items, dude, you will rock them all
**Below are the skills that you must get for each class path
Warrior Skills
Windy Slash: 5/10
Strike Attack: 10/10
Fighter's Heart: 2/2
Nature's Shield: 2/2
Enhance HP: 5/5
Risk Taker: 2/2
Warrior Form: 2/2
One Handed Training: 10/10
Sword/Mace/Axe Training: 5/10
Sword Rapidity/Axe Mortality/Mace Protection: 5/10
Infantryman Skills
Windy Slash: 10/10
Double Strike(Strike Attack Upgrade): 5/5
Blunt Shield: 10/15
Bloody Sky: 5/5
Attract: 1/10
Attract Circle: 10/15
Enhance HP: 15/15
One Handed Training: 10/10
Sword/Mace/Axe Training: 10/10
Sword Rapidity/Axe Mortality/Mace Protection: 10/10
Blessing Guard: 4/4
Nature's Mind: 1/1
Blood Leak: 4/4
Magic Barrier: 5/5
Troopership(Bugged. Works even if you're not in a party): 2/2
Heavy Armor Expertise:10/10
Shield Training: 10/10
Knight Skills
Double Strike(Strike Attack Upgrade): 10/10
Blunt Shield: 15/20
Sonic Boom: 15/20
Bloody Sky: 5/5
Sword Storm: 10/15
Doom Burst: 5/10
Solid Shield: 1/1
Solid Weapon: 2/2
Blessing Guard: 5/5
Armor Synchro: 1/1
Weapon Synchro: 1/1
One Handed Training: 15/15
Sword/Mace/Axe Training: 15/15
Sword Rapidity/Axe Mortality/Mace Protection: 20/20
Nature's Mind: 2/2
Magic Barrier: 10/10
Heavy Armor Expertise:15/15
Divine Justice: 1/1
Magnus Skills
Double Strike(Strike Attack Upgrade): max
Blunt Shield: max
Sonic Boom: 21/25
Rune Impact: max
Rampage Aura: max
Shield Aura: max
Accuracy Aura: max
Protection Aura: 1/1
Nature's Mind: 3/3
One Handed Training: max
Sword/Mace/Axe Training: max
Sword Rapidity/Axe Mortality/Mace Protection: max
Magic Barrier: 10/10
Rune Cry(anti-hide skill): 5/20
2hand Magnus Guide
Path: Warrior>Infantryman>Knight>Magnus
Weapon: I strongly Suggest that you use 2hand Axe for higher crit damage and crit rate
Basic Skill Combo: Rune Impact>Burning Crash>Sonic Boom>Earthquake
Note: For you to be able to level up faster, equip yourself with 1hand weapon from level 1 to level 104 then use reskill when you reach level 105. Its not advisable to use 2hand weapons right from the start because in this path, you can only get the burning crash and earthquake skill once you reach level 105.
From Warrior>Infantryman>Knight path, use the class skills that I posted on my 1hand guide. Once you reach 105 use reskill and these are the skills that you have learn:
Attack Skills:
Rune Impact: max
Burning Crash: max
Sonic Boom: 21/25
Earthquake: 19/25 (Never ever upgrade this more than level 19 because this skill will be bugged.)
Sword Storm: 10/20
Wheel Wind: 5/5
Attract: 1/15
Attract Circle: 10/15
Rune Cry: 5/20
Buffs:
Rampage Aura: max
Shield Aura: max
Accuracy Aura: max
Protection Aura: 1/1
Nature's Mind: 3/3
Nature's Shield: max
Blessing Guard: max
Solid Weapon: 2/2
Armor Synchro: 1/1
Weapon Synchro1/1:
Fighter's Heart: max
Warrior Form: max
Divine Justice: 1/1
Passives:
Two Handed Training: max
Sword/Mace/Axe Training: max
Sword Rapidity/Axe Mortality/Mace Protection: max
Magic Barrier: max
Enhance HP: max
Risk Taker: max
Troopership: max
Heavy Weapon Accuracy: max
Heavy Armor Expertise: max
Blood Leak: max
Dual-Wield Magnus Guide
They say that this build is not advisable for magnuses, that if you want to dual-wield you have to be an SM. Well, In my opinion, that wasn't true. The only CON that I see in this build is that it has lower crit rate than SM. With regards to the PATK, dual-wielding magnuses may have a little lower of it but its ATK SPEED is faster. And with the PDEF, well Sword Masters are no match.
Path: Warrior>Infantryman>Knight>Magnus
Weapon: Since dual-wielders have a very low crit rate, I strongly Suggest that you use 2 1hand axes for higher crit damage and crit rate
Basic Skill Combo: Rune Impact>Blunt Shield>Sonic Boom>Double Sonic Blast
Equips: High vit/str philoed items (I personally prefer high vit since dual-wielding gives high base damage). Try to afford a Hidden Blade set and a crit slime for cool crit rate boost
For the Armor, im using Holy armor max STR craft, vit philoed, str reinforce.
Stat: Str or vit will do.
**Below are the skills that you must get for each class path
Warrior Skills
Windy Slash: 5/10
Strike Attack: 10/10
Fighter's Heart: 2/2
Nature's Shield: 2/2
Enhance HP: 5/5
Risk Taker: 2/2
Warrior Form: 2/2
One Handed Training: 10/10
Sword/Mace/Axe Training: 5/10
Sword Rapidity/Axe Mortality/Mace Protection: 5/10
Infantryman Skills
Windy Slash: 10/10
Double Strike(Strike Attack Upgrade): 5/5
Blunt Shield: 10/15
Bloody Sky: 5/5
Attract: 1/10
Attract Circle: 10/15
Enhance HP: 15/15
One Handed Training: 10/10
Sword/Mace/Axe Training: 10/10
Sword Rapidity/Axe Mortality/Mace Protection: 10/10
Blessing Guard: 4/4
Nature's Mind: 1/1
Blood Leak: 4/4
Magic Barrier: 5/5
Troopership(Bugged. Works even if you're not in a party): 2/2
Heavy Armor Expertise:10/10
Shield Training: 10/10
Knight Skills
Double Strike(Strike Attack Upgrade): 10/10
Blunt Shield: 15/20
Sonic Boom: 15/20
Bloody Sky: 5/5
Sword Storm: 10/15
Doom Burst: 5/10
Solid Shield: 1/1
Solid Weapon: 2/2
Blessing Guard: 5/5
Armor Synchro: 1/1
Weapon Synchro: 1/1
One Handed Training: 15/15
Sword/Mace/Axe Training: 15/15
Sword Rapidity/Axe Mortality/Mace Protection: 20/20
Nature's Mind: 2/2
Magic Barrier: 10/10
Heavy Armor Expertise:15/15
Divine Justice: 1/1
Magnus Skills
Double Sonic Blast: max
Blunt Shield: max
Sonic Boom: 21/25
Rune Impact: max
Rampage Aura: max
Shield Aura: max
Accuracy Aura: max
Protection Aura: 1/1
Nature's Mind: 3/3
One Handed Training: max
Sword/Mace/Axe Training: max
Sword Rapidity/Axe Mortality/Mace Protection: max
Dual-Wield Training: max
Dual-Wield Expertise: max
Magic Barrier: 10/10
Rune Cry(anti-hide skill): 5/20